Next Kid Down
a mobile app for parents to purchase and resell children's clothing

Project Overview
The apparel industry’s global emissions will increase by 50% by 2030.
More than 183m pieces of kids’ clothes hit landfill each year.
The number of times a garment is worn has declined by around 36% in 15 years.
Raising children is costly, and constantly buying new clothes for rapidly growing kids is financially and environmentally unsustainable. Fast fashion accelerates waste and climate impact, making clothing recycling a practical and necessary solution.
Next Kid Down is a sustainable solution for children's clothing that addresses both the financial burden on parents and the environmental impact of fast fashion. By enabling parents to reuse, recycle, and extend the life of kids’ clothes, the app reduces waste while making wardrobe management more affordable and practical.
Duration
4 Weeks
My Role
UX + UI Design, Visual design, Branding, User flow, Research, Prototyping + Testing
Tools
Figma, Miro, Photoshop
Problem
Children outgrow clothes rapidly, and parents often purchase new clothing frequently, contributing to significant textile waste and environmental harm. Over 183 million pieces of children’s clothing hit U.S. landfills annually, while global apparel emissions are set to rise 50% by 2030. At the same time, clothing is underused, with the average American discarding 81 pounds of apparel per year. Parents need a way to reduce costs without sacrificing convenience, while also mitigating environmental impact.
Goal
Design a user-friendly platform that makes it easy for parents to buy, sell, and swap children’s clothing. The app should extend the life of garments, promote reuse and hand-me-downs, reduce overall waste, and help families save money—all while contributing to a more sustainable fashion system.
Outcome
Families discard ~50–70 lbs of children’s clothes per year. By extending the life of children’s clothing by just nine months through reuse and swapping, families can reduce their carbon, water, and waste footprints by 20–30% per garment.
Through this app, garments could be worn 2–3x more than average; parents could save ~$800 annually; and the percentage of parents who clothe their children in secondhand items could rise from 35% to 65%.
User Interviews
Target Users
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They are parents with children ages 0-14.
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They are mainly responsible for their kid's shopping.
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They are active buyers (weekly, monthly or quarterly) shoppers.
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They are are open to the idea of second-hand/ thrifted clothing.
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They are currently buying second-hand or would consider it.
Method
In-depth interviews with parents from diverse backgrounds (urban/rural, income levels, family sizes) to delve into their current habits shopping for their kids.
Key Insights
Rapid Outgrowth & Cost Stress
Rapidly outgrown clothing creates financial and logistical stress for parents, especially with different children or genders, and leaves them unsure how to responsibly discard items.
Affordability & Sustainability
Parents are motivated to save money and reduce waste through buying, selling, or swapping children’s clothing.
Barriers & Mixed Feelings About Thrifting
Hand-me-downs or thrifted items are not always accessible due to family logistics, social discomfort, or concerns about hygiene, quality, and style.
Convenience First
Parents want convenience, such as ready-made sets, simple filters, and mobile-friendly platforms, to streamline shopping.
Desire for Guidance & Community
Parents value personalized style recommendations, advice, and interaction, which could make buying, selling, or swapping clothes easier and more engaging.
Trust & Community
Connection with other parents, guidance, and incentives (like rewards or curated closets) increase engagement and trust in the process.
User Persona

Josh
User Story
As a single dad, I want my daughters to be involved in the process but I need help putting outfits together. It would be great to meet other parents similar to me.
Pain Points
He doesn’t want his kids to lose their individual identity by sharing hand-me-downs. He feels overwhelmed with shopping and doesn’t know much about fashion.
Problem Statement
Josh is a single parent who wants to connect with other parents and get fashion advice to help his daughters develop their own unique style.
Hypothesis Statement
If Josh is able to personalize profiles under the account and curate outfits then he will find the shopping process less overwhelming and his daughters can shop their styles.
“I am alone and had kids when I am older. I don’t know other parents my age. As a man, I don’t know how to style my girls.”
Behaviors
He spends all day at the mall with no guaranteed results. He would love to shop in a way his girls can be involved and can imagine their outfits.
Goals
He wants to give his girls their own sense of identity through clothing but needs help putting outfits together.
User Journey
Josh's Goal: find a full outfit for his 6-year-old daughter

Value Propositions
Affordability & Efficiency
no hidden fees
subscription for bundle delivery
Style
personalized profiles
curate outfits
Community
parent support groups
kids' milestones celebrated
Sustainability
trading system
value-back with resales
Reliability
rating system
image reviews
Accessibility
easy to use
chat for contact
styling help
rewards with stats/ milestones
material review before upload
kid-friendly
filters: location, gender, age
Competitive Market Analysis
to compare how second-hand clothing trading can be managed

Description & Features
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Direct competitor
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Targets parents of newborns to 6-year-olds
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Monthly subscription to deliver monthly bundles of 7 items including a surprise element
Strengths
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Attractive branding (logo and color scheme)
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$10 credit and prepaid label upon donation
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Affordable, balanced bundles with matching sets
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Parent reviews and FAQ to build trust
Weaknesses
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Cannot see current inventory online
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Credit only applied to subscriptions
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No customization of bundles or delivery timing
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Style profile feature doesn’t work
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Website-only (no app), with unclear and repetitive navigation
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Forces subscription before allowing account creation or access to reviews

Description & Features
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Direct competitor
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Targets parents of young children
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In-person thrifting and resale marketplace
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Only physical stores and limited to the US and Canada
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FAQ and multilingual support
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Earn-back value system
Strengths
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Kids can shop themselves and try items on
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Physical presence (store experience)
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Accessibility tools (screen reader, keyboard navigation, mousegrid, smart navigation, text reader, voice commands, color adjustments, etc.)
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Resell can earn shopper money or in-store credit
Weaknesses
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Categories of items listed on website (but no online catalogue or inventory)
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No app or online shopping option
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Limited store availability (location-dependent)
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No centralized online resale platform
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Website focuses more on jobs or franchising than shopping
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Accessibility tools available but not functional
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Store experience varies—ratings depend on individual locations
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Poor navigation (e.g., stuck in jobs/owning a store tabs without easy return)

Description & Features
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Indirect competitor
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Targets shoppers interested in making money selling clothes
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Online thrifting and resale marketplace
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Poshmark Community for social interaction
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FAQ and “How it Works” video with CC
Strengths
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Clear buyer–seller process
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Search and filters improve discoverability
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Distinction between buying and selling while remaining interconnected in sign-up and flow
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Can browse available items with production description and seller information
Weaknesses
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Online only (no physical presence)
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Free shipping only at $700+, undermining the second-hand appeal
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Overwhelming number of product listings
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Sold items remain visible, cluttering the interface

Description & Features
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Indirect competitor
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Targets shoppers interested in sustainability and buying circular.
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Online thrifting platform (not just clothing and not just for kids)
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Can both buy and sell thrifted items
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Option to sign up as just a seller
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Impact report available
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English and Spanish available
Strengths
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Search feature and product descriptions
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Asks location upfront for tailored results
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Easy to read and navigate
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Rating system and ability to message sellers and negotiate offers with the seller
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Clear brand identity
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Shows item location, last login of seller, profile rating, and info board
Weaknesses
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Online only
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Doesn’t ship to Canada
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Limited kids’ focus compared to niche competitors
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Buying and selling appear as separate systems
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Ads are distracting
Goal Statement
The app for second-hand children’s clothing enables users to buy and sell outfits in affordable, and easy-to-use ways. It supports parents who want to reduce textile waste, save money, earn income from reselling, and receive style guidance. Effectiveness will be measured by tracking the number of active users monthly, the retention rate, average transaction per user, and user feedback.
User Flow
User Task: putting an outfit together and purchasing it

This use task follow's Josh's persona. It indicates a buyer experience. However, buyer and seller experience to be integrated.
Big Picture Storyboard
I analyzed competitors’ buy-and-sell flows. This app will keep both buying and selling visible and accessible at all times. Beyond that, it creates a shared shopping experience for children and parents, while fostering a buy-and-sell culture that encourages social interaction and builds community.
A mailed bundle subscription would prevent social interaction, would disconnect the buy and sell/swap processes, would prevent parents and kids shopping together and would prevent stylistic decisions.

Parent realizes that their child has outgrown their clothes.
Parent and child can shop together. They realize they can also sell the clothes that have been outgrown.
Parent folds the clothes and puts them aside. Parent opens the app.
Parent and child put the clothes up for sale and purchase the new clothes.
Parent scrolls through catalogue of thrifted clothes.
Parent meets other parent for swap.
Site Map

Paper Wireframes
Onboarding Flow

Homepage Ideas
Homepage Final Sketch


Sell Flow

Hub Flow
Low Fidelity Wireframes
Onboarding & Homepage





Buy







Sell




Hub





User Feedback
Onboarding
Language:
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Keep language neutral
Profile Setup:
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Add a personal info page with the option to skip it.
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Allow refresh of images and words if they don't fit.
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Include a field for a kid's name
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Start with only one child setup; option to add more later.
"The search filter is a good. How can I save it though?"
Sell
Landing & Listings:
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Need a landing page to open to, not directly the camera.
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Show history/list of published & unpublished items.
Navigation:
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"Back to Sell" button instead of "Back to Home" since it's in the bottom bar
"The Match feature is amazing! It is currently buried under the Hub. It needs to be pulled out and highlighted."
Hub
Features:
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User wants to add their own blogs, articles and chats
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Add "Search Address" under the map to change location
"Why need a home page? What more does it offer me?"
Buying
Features:
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Add a "Recently Viewed" section.
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Add a "Delivery Type" selection.
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Add a dashboard?
Navigation:
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A cart page before the Confirmation page.
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"Back to Buy" button instead of "Back to Home" since it's in the bottom bar.
Match
Navigation & Layout:
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Main page is non-scrollable.
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Create a main landing page for this section.
Functionality:
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Add “Add from Gallery” (match with existing wardrobe items).
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Add keywords to help generate matches.
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Add “Add Another Item to Generate” (multiple matches at once).
Subpages:
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Aside from the blogs, users want image inspirations: images, look books and a place to see their saves.
"What if I want to buy and match something from my existing wardrobe?"
Site Map 2.0
Listing board has been added.
Homepage has been removed.
Visual inspiration moved under Match to help with putting outfits together.
The Hub becomes a focused community space.

Match feature to help generate outfits added and distinguished as its own page.
Design Kit
The branding for Next Kid Down is playful yet approachable, designed to resonate with both parents and kids.
Color Palette
Green is used prominently in the logo and supporting visuals, while the primary brand color, a vibrant orange (#D54A00), anchors the identity. Both colors are bold and complementary, with their intensity softened by the contrasting soft yellow (#FAF4D2). This balance creates a palette that is bright, warm, and inviting without feeling overly childish.
Accessibility
Accessibility was a priority in the design process. The orange was specifically chosen for its character and because it meets WCAG Level AA standards for large text, graphical objects, and UI components.
Graphics & Typography
The logo and graphics use an animated style to convey energy and friendliness. The typography echoes this identity as well. The expressive Spice Rice is used for the logo, Poppins for headlines and key text for a modern and approachable look, and Inter for body content, ensuring clarity and readability across platforms.
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High Fidelity Wireframes


























What I Learned
I learned how to include multiple features without overwhelming the app or the user.
I discovered that providing several entry points to a page can feel clearer in theory, but may confuse users.
I realized that a homepage is not a necessity on mobile apps. Its value depends on whether it offers unique or essential information.
I found that sustainability projects are more engaging and successful when they include a social component.
What I Would Do Differently
I would conduct more interviews with older kids who may be the direct users of the app.
I would run user testing earlier to review the desire for a bundled clothing subscription.
I would design a better reward or value-back system to promote further circularity and encourage longer clothing cycles.
Next Steps
I plan to experiment with AI to improve outfit-matching generation.
I plan to review the many features provided, prioritize and release them in phases accordingly.
I plan to further animate the prototype to bring the experience to life.
I plan to test the concept with real families, gather feedback, and iterate on the product.